Intro to Pickleball: One Hour Course

This is an outline of possible content for a one-hour “Intro to Pickleball” course. I am assuming that the goals of the class are (1) understand the basic rules; (2) be able to keep score; and (3) have a concept of how to hit the first four shots to get a rally started.

  • What’s great about pickleball?
    • You can start playing and having fun right away. It is easy to learn while also being very difficult to master.
    • You can play with different ages and genders as power and speed are not as important overall as other skills.
    • You can play almost anywhere
    • The community is awesome!
  • Equipment
    • Different kinds of paddles
      • Wood, Aluminum, Composite
      • Sweet spot for paddles is between $50 – 100. You can go more expensive than that but hard to find a solid paddle under $50.
    • Different kinds of balls (size and number of holes)
      • Outdoor: 40 holes, tend to be harder than indoor balls
      • Indoor: 26 holes, tend to be softer than outdoor balls
  • The pickleball court
    • 44 x 20, Net is 36 inches on sidelines and 34 inches in the middle.
    • Kitchen/NVZ line is 7 feet from the net. Another 15 feet from kitchen to baseline
    • Side-to-side is 20 feet, each service box is 10 feet wide
    • Compare to tennis court, which is 78’ in length. 19 extra feet on each side.
      • Singles is 27 feet wide, doubles is 36 feet wide. Net is 42” / 36”
  • This class is focused on learning how to play doubles
    • Pickleball is overwhelmingly played as doubles game.
    • Can also play as singles and a variant “skinny singles” but less common.
  • Basic game play
    • The rally begins with a diagonal serve across the net to the opponent’s service court using an underhand motion.
    • The ball is struck back and forth across the net until a player fails to return the ball in accordance with the rules.
    • Points are scored only by the serving side when the server or the server’s team wins the rally, or the opposing side commits a fault.
    • The server continues to serve, alternating service courts, until the serving side loses the rally or commits a fault.
    • Typically, a game is played to 11 by 2.
  • Novel Pickleball Rules
    • Three-part scoring: you announce your score, opp score, server #
    • After the first server, both players on a team get to serve. You switch from even to odd sides of the court after winning a point.
    • Two-Bounce Rule. After the ball is served, each side must make one groundstroke prior to volleying the ball.
    • Non-Volley Zone (NVZ or Kitchen). An area within which a player is not allowed to strike the ball without it first bouncing.
  • Serves
    • Rules: correct server, contact below waist, paddle below wrist, feet correct.
    • Court positioning (use circles to show locations)
    • Mechanics: bowling motion, stance with feet parallel pointed towards target, relaxed but stable wrist, aim w/ followthrough
    • Goals:
      • Get the serve in (explain rules)
      • Depth – the back half of the service box
      • Location – the desired side of the service box
  • Returns
    • Rules: correct returner, let the ball bounce, get it in the court.
    • Court positioning (use circles to show locations)
    • Mechanics: same as the serve, although you have less control
    • Goals:
      • Get the ball in
      • Depth – back half of the court
      • Location – the opponent and place on court
      • Get to NVZ line before return bounces
  • Third shot
    • Goal: hit a shot that allows serving team to move forward towards kitchen line, either in part or full.
    • Options: drop and drive
    • Technique:
      • Drop is a lifting motion similar to serve, keys are forward weight and contact point and full follow-through.
      • Drive is a 50% strength low groundstroke that is designed to give you an easier shot on the next ball.
  • Fourth Shot
    • Goal: choose the appropriate shot given Green / Yellow / Red
    • Green: ball is shoulder-height or above. Hit down on ball.
    • Yellow: ball is waist-to-shoulder height. Punch ball out.
    • Red: ball is below waist. Dink ball to safe location.

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